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  1. - Founder of the Year: @X-Tream - Administrator of the Year: @Nemesys. @ LCS @RĂDUCU - Global-Moderator of the Year: @FHISKER - Moderator Miss of the Year: @么 ANGRRY - Manager of the Year: @FritZ @DANI S. @ FUN - Designer of the Year: @KingofLion - Member of the Year: @Ares
  2. 么 ANGRRY

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  6. ♫ Your Nickname: angrry ♫ Challenger's Nickname: @Nemesys. @ LCS ♫ Music Genre: Free ♫ Number of votes (maximum 10/minimum 5): 8
  7. The AMD Radeon RX 9060 XT 16GB arrives as the far better and more attractive mainstream GPU option — the one the market has been waiting for. Nvidia still reigns as the performance champion at the top, but the further down the stack you go, the less attractive Team Green’s offerings become. Witness the RTX 5060 and RTX 5060 Ti 8GB, two GPUs that frequently become hamstrung by insufficient VRAM. How does AMD’s latest card stand up to the best graphics cards, and where does it sit in the pantheon of the GPU benchmarks? That’s what we’re here to find out. We’re fleshing out the major offerings for the current generation of GPUs from all three vendors with today’s RX 9060 XT review. Along with AMD’s RDNA 4 GPUs, we’ve tested all the initial onslaught of Nvidia Blackwell GPUs, plus Intel’s two (for now) Arc Battlemage GPUs. That doesn’t mean there won’t be mid-cycle refresh GPUs like last generation's RTX 40-series Super cards, but those generally slot into the existing structure without shaking things up too much. If those cards do happen — and they probably will — they’re likely to arrive in early-to-mid 2026. Many have noticed that our standalone RTX 5060 review didn’t happen, and there are good reasons for that. Jarred has left the building, and while he’s helped us put together this one final hurrah, timing and a lack of direct sampling from Nvidia delayed the testing of that card. So, today’s review marks a two-for-one special of sorts — three-for-one if you want to also count the lackluster RTX 5060 Ti 8GB, which we also had to purchase for testing. AMD’s launch pricing for the RX 9060 XT officially sits at a base of $299 for the 8GB card, and $349 for the 16GB variant. The good thing about being a few days late to the launch party is that we can actually reflect on retail prices. Right now, the 8GB models are relatively available at $299. The 16GB cards are in much higher demand, and rightly so, with the lowest currently available prices starting at $389. These are still early prices, however, so it’s possible we’ll see the base 16GB prices eventually dip back to AMD’s recommended $349. AMD Radeon RX 9060 XT 16GB (16GB Black) at Amazon for US$379.99 Graphics Card RX 9060 XT 16GB RX 9060 XT 8GB RTX 5060 Ti 16GB RTX 5060 Ti 8GB RTX 5060 Arc B580 Architecture Navi 44 Navi 44 GB206 GB206 GB206 BMG-G21 Process Technology TSMC N4P TSMC N4P TSMC 4N TSMC 4N TSMC 4N TSMC N5 Transistors (Billion) 29.7 29.7 21.9 21.9 21.9 19.6 Die size (mm^2) 199 199 181 181 181 272 CUs / SMs / Xe-Cores 32 32 36 36 30 20 GPU Shaders (ALUs) 2048 2048 4608 4608 3840 2560 AI / Tensor Cores 64 64 144 144 120 160 Ray Tracing Cores 32 32 36 36 30 20 Boost Clock (MHz) 3130 3130 2572 2572 2497 2850 VRAM Speed (Gbps) 20 20 28 28 28 19 VRAM (GB) 16 8 16 8 8 12 VRAM Bus Width 128 128 128 128 128 192 Infinity / L2 Cache 32 32 32 32 24 18 Render Output Units 64 64 48 48 48 80 Texture Mapping Units 128 128 144 144 120 160 TFLOPS FP32 (Boost) 25.6 25.6 23.7 23.7 19.2 14.6 TFLOPS FP16 (FP4/INT4/FP8 TFLOPS) 205 (821) 205 (821) 190 (759) 190 (759) 153 (614) 117 (233) Bandwidth (GB/s) 320 320 448 448 448 456 TBP/TGP (watts) 160 150 180 180 145 190 Launch Date Jun 2025 Jun 2025 Apr 2025 Apr 2025 May 2025 Like Nvidia’s RTX 5060 Ti, AMD’s RX 9060 XT comes in both 8GB and 16GB variants, mostly with the same specifications. The 16GB card has a 10W higher base power rating, as well as double the VRAM. The added power means that the 16GB card should never be slower compared to the 8GB model (other than margin of error), and in more demanding games it could prove significantly faster. What’s the direct competition for the RX 9060 XT? Is it Nvidia’s similarly priced (for the 9060 XT 8GB) RTX 5060, or is AMD going after the higher performance RTX 5060 Ti and undercutting Nvidia’s pricing by $80? The latter seems the more likely target, and we don’t have the 8GB AMD card for testing (yet), so we can’t make a direct comparison between the $299 parts. In terms of raw specs, AMD offers slightly more FP32 compute than the RTX 5060 Ti — and slightly more AI compute as well, since RDNA 4 has added native INT4 support. That’s a bit apples and oranges, and Intel only has native FP16 or INT8 support, but we’ll see how things fare when we get to the benchmarks. One area where Nvidia does hold a decided advantage is in raw memory bandwidth. The Blackwell architecture uses GDDR7 memory, clocked at 28 Gbps for the 5060-class GPUs. That’s 40% faster than the GDDR6 20 Gbps memory used by AMD RDNA 4 and Intel Battlemage GPUs. But raw bandwidth isn’t the only important factor; cache and caching algorithms also play a role, and potentially memory timing as well, so it’s possible AMD’s 9060 XT will be able to keep pace despite the raw bandwidth deficit. Again, we’ll see how things play out in the benchmarks. Power differences have shrunk with this generation, as AMD and Nvidia are now basically using the same TSMC process node. Technically, AMD even has a slight node lead, since it’s using N4P while Nvidia uses the vanilla 4N (basically N4). Intel uses the slightly older N5 node for Battlemage. AMD specifies 160W for the base model 9060 XT 16GB, and 150W for the 8GB variant, compared to 180W for Nvidia’s competing RTX 5060 Ti, and 190W for Intel’s Arc B580. https://www.tomshardware.com/pc-components/gpus/amd-radeon-rx-9060-xt-16gb-review
  8. Fears of new U.S. tariffs on Chinese-made 3D printers may have caused shipments of consumer-level 3D printers to surge in the first quarter of 2025, according to data gathered by market intelligence firm CONTEXT. The report shows that buyers are opting for less expensive, high-performance machines, such as those from Bambu Lab, over more costly professional and industrial machines. CONTEXT generously defines entry-level 3D printers as those under $2500, which would include po[CENSORED]r printers like the Bambu Lab X1C, plus the A1 and P1 series. The H2D without a laser would squeak in at this level, though the full laser combo we reviewed would be pushed into the Professional category. The company’s latest report on Q1 data shows more than one million “entry-level” machines were shipped worldwide from January to March of this year. This represents a 15% year-over-year increase, while industrial shipments were down 17% and midrange pro machines were down 13% the last 12 months. This shows a clear shift in buying habits, as another market intelligence company, Mordor Intelligence, suggests that Additive Manufacturing as a whole is growing. Mordor Intelligence reports that the global 3D Printing market reached $25.32 billion in 2024 and is expected to grow to $66.42 billion by 2030. Desktop 3D printing – where consumer-level 3D printers reside – is a sizable part of the equation, reaching $6.7 billion in 2025. Among these so-called entry-level brands, Chinese companies accounted for 95% of the machines shipped globally. Creality maintained its position as the market leader in this category with a 39% share, even though its unit sales dipped by 3%. Bambu Lab saw the most growth, with shipments up 64% year-over-year. The report stated that Flashforge and Elegoo also posted strong gains. Elegoo refused to comment on their sales numbers, citing confidentiality. Prusa Research, well known as a supporter of the consumer 3D printing community, straddles the line, with two of their machines crossing into the pro/industrial side: the Prusa XL and the Prusa Pro HT90. The latter machine is a $10,000 delta specifically for engineering-grade materials. But the company is very confident that the Prusa CORE One, released towards the end of Q1, will shake up the entry-level category. “We knew from the start that the CORE One was going to shake things up in this category and claim the crown. It’s affordable, prints fantastic quality from PLA and PETG even with the closed door, and handles tough materials like PC and ASA better than a lot of more expensive machines. So honestly, it’s no surprise we’re seeing double-digit growth year-on-year.”3D printing isn’t just becoming more widely adopted. The Mordor Intelligence report found that using 3D printers for prototyping parts was only 42% of the reason companies use additive manufacturing. This suggests that companies are embracing 3D printing for manufacturing finished parts. The medical industry is using resin 3D printing more and more to produce dental implants and surgical guides, while power bed fusion is being used in the automotive and aerospace industries. Companies are using 3D printing to manufacture personalized goods, and we’re not just talking about a mug with your name on it. Custom eyewear frames are becoming po[CENSORED]r, as are made-to-spec sporting goods, such as golf clubs, football helmets, and shoes. https://www.tomshardware.com/3d-printing/tariff-fears-caused-a-surge-in-entry-level-3d-printer-sales-chinese-companies-accounted-for-95-percent-of-entry-level-machines-shipped-globally
  9. Microsoft insists Windows 11 update didn't break SSDs – but confusion remains as reports of drive failures continue to circulate Microsoft has finished its investigation into reports of an SSD-breaking bug The company said the August update for Windows 11 isn't to blame There are still reports of drive failures filtering in, though, and some folks aren't happy with Microsoft's conclusion Microsoft has been investigating reports of the most recent Windows 11 update breaking some SSDs, and we now have the results of that endeavor – and the company found the August patch for the OS isn't to blame. Bleeping Computer reports that Microsoft posted a service alert on its admin center (a link that can't be reached for normal Microsoft accounts, only business accounts) stating the following: "After thorough investigation, Microsoft has found no connection between the August 2025 Windows security update and the types of hard drive failures reported on social media." Microsoft added: "As always, we continue to monitor feedback after the release of every Windows update, and will investigate any future reports." Note that Microsoft mentions "hard drive failures", and this is because the problem has hit hard disks too, based on reports – although the majority of incidents have affected SSDs. Microsoft has worked with its partners in investigating the issue, including SSD (and hard drive) makers as you might expect, but collaboratively they've turned up no evidence of a connection between the most recent update for Windows 11 24H2 and the reported drive failures. Indeed, we already heard directly from Phison, which makes controllers for SSDs which reports have suggested are more likely to be involved in these failures, refuting that notion, and stating clearly that it couldn't reproduce the bug (across 4,500 hours of testing). Microsoft further clarifies that its Windows 11 telemetry – diagnostic data taken from computers running its OS – doesn't show any evidence of an increase in drive failures, either. Analysis: coincidence and 'natural' drive failures - or something else? In short: there's nothing to see here, move along. Based on Microsoft's investigation – which took a while, so I'm assuming went into some depth (Phison's certainly did) – the Windows 11 August update is not responsible for breaking SSDs or hard drives (and neither are Phison controllers). The problem is that there are still a fair few Windows 11 users posting across online forums, such as Reddit, insisting that they've had their SSD sunk by this most recent update for Windows 11. Then again, there are others posting about managing fleets of PCs and seeing nothing with this cumulative update having been applied – not even a hint of a drive failure across those computers. So, what's going on? One theory being aired is that it could be coincidence – drive failures happen all the time, and so in any given week, some Windows 11 PCs will see some breakages in this respect. And because there are reports of the August update being the problem, folks will assume that it's at fault, when it isn't. However, you could certainly argue that there are too many reports for this to be a comfortable conclusion. Furthermore, if it was a case of erroneously pinning natural drive failures down to the issue, it would also point to older hardware being affected – as failures are more likely to happen with aged SSDs – but there are reports of new (or nearly new) drives getting hit by this bug. There is another possibility here that, even given Microsoft's statement that there's nothing overtly wrong with Windows 11, there could still be something about the August update – buried deep, perhaps – that's somehow making a hardware fault in certain drives more likely to occur. In other words, this wouldn't necessarily be Microsoft's fault, but it might still relate indirectly to the update. However, with Microsoft and Phison seemingly unable to reproduce the bug over a whole load of testing, this seems rather unlikely. Which brings us back round to: what's going on with these reports still trickling out? There's no clear answer here, but there are clearly some unhappy people posting online about their SSD woes. It's worth going back over the apparent cause of the bug, which is initiating a large file copy – like a game installation, for example. As Bleeping Computer points out, the glitch seems to be more likely to happen if your drive is over half full (60% or more). Going by reports, the affected SSD is vanishing off the system – though in some cases it returns after a simple reboot (in others, it doesn't, which is obviously a big headache). Windows 11 Home users can only put off installing a cumulative update for a short while, so they're going to get it piped through to their machine eventually, if they've been trying to avoid it. At that point, it's up to the individual user how confident they feel if they want to carry out a hefty file operation like the installation of a chunky game or app. If they're still paranoid, and their drive is nearly full, they might just want to play it safe for now. Microsoft notes it may "investigate any future reports", so we may yet hear more from the company; but for the time being, it appears to want to draw a line under the matter. And for now, we have to trust the conclusions of Microsoft and Phison – although evidently there are people out there who remain skeptical, and feel that we still haven't got to the bottom of this episode. Darren is a freelancer writing news and features for TechRadar (and occasionally T3) across a broad range of computing topics including CPUs, GPUs, various other hardware, VPNs, antivirus and more. He has written about tech for the best part of three decades, and writes books in his spare time (his debut novel - 'I Know What You Did Last Supper' - was published by Hachette UK in 2013). https://www.techradar.com/computing/windows/microsoft-claims-windows-11-is-innocent-of-killing-ssds-but-the-mystery-continues
  10. Windows 11 has a new feature for Android mobiles in test builds It allows for the syncing of the PC clipboard directly to the phone This ability is snappy and responsive based on early testing Windows 11 is getting a fresh ability for those who've linked their Android phone to their PC, namely a feature that allows for the clipboard of the desktop operating system to be synced to the mobile device. Windows Latest discovered the functionality in a recent Windows 11 preview build (from the Dev channel), then enabled and tested it. It works via the Link to Windows app, so you'll need to have that set up on your smartphone, and then the feature can be turned on in Windows 11's settings. The only other sti[CENSORED]tion is you also need to be using the same Microsoft account on the PC and mobile. If that's the case, when you enable 'Access PC's clipboard' in the Mobile Devices panel in the Settings app (and you've turned on clipboard history), whatever's in the clipboard on your PC will be transferred to your Android clipboard. Windows Latest observes that the feature works seamlessly and very quickly. The tech site tried copying a lump of text on their Windows 11 PC and it was "immediately" available for pasting in the Gboard keyboard on their Android phone. Accessing the clipboard is possible across any keyboard app, the site further notes, not just Gboard. Also, note that this is just for Android smartphones, not iPhones (at least not yet anyway). Analysis: Microsoft is beefing up Windows 11's phone powers in a big way It's good to see this clipboard syncing capability inbound for Windows 11, assuming it makes it through testing (and I don't see why it wouldn't). Windows Latest tested the feature multiple times and found it worked well, and moreover it was very snappy in transferring over clipboard text. That could be a real timesaver when you have something on your PC that you'd normally, say, email across to yourself to access on your phone. Instead, you can just highlight and copy that text on the PC, and it'll be right there on your smartphone ready for pasting by the time you pick up the mobile. Microsoft has been busy trying to build out the integration of smartphones with Windows 11 in the recent past, as you may have noticed. That includes ushering in a panel floating off the side of the Start menu bristling with phone-related details (and recent activity from your mobile), and the ability to lock your PC remotely with your phone, to pick out a couple of the more interesting introductions this year. Don't forget that another incoming feature will allow Windows 11 users to resume what they were previously doing in a supported app on their Android mobile (much like Apple's Handoff) – and clipboard syncing marries nicely with that convenience. https://www.techradar.com/computing/windows/windows-11-has-a-hidden-feature-in-testing-that-could-be-a-real-timesaver-for-android-phone-owners
  11. We need original content for this forum. This is an old forum and doesn't offer anything funny for children. I suggest you go find something funny on YouTube. CONTRA
  12. Your suggestion is nice and good, but everyone here plays all kinds of games, and their focus and enthusiasm are entirely on Counter-Strike. Perhaps adding another game isn't really an option. I hope you'll suggest something for the forum, like a Project Journalist or something for music , similar to TeamSpeak. From me, you'll get countra
  13. Skin Name:AK-117 Tactical Weapon to which the skin is applied:AK-117 Tactical Images: Download Link:click Other details:0
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  16. Search giant Google is fully aware of the importance of one of its most significant and relevant projects: the Chrome browser. Hence the almost constant updates it releases periodically, as is the case here. This is especially important when it's an update specifically focused on fixing security flaws, as is happening now. We're telling you all this because you should update the browser that most of you have installed on your computers right now. The main reason for this is that Google has been forced to fix a total of 13 security issues affecting billions of users of the program. At the same time, it's crucial to note that four of these vulnerabilities are classified as high severity. One of them was found in Chrome's Digital Credentials feature. This is a tool that allows us to share verified information from our digital wallet with websites, so we can prove our identity across different devices. As usual, Google keeps vulnerability information secret until most users update. This allows a remote attacker who has compromised the rendering process to exploit the vulnerability through a mani[CENSORED]ted HTML page. For those who don't know, the rendering process is the part of modern browsers like Chrome that converts HTML, CSS, and JavaScript code into the visible web page you see in a tab. For security, it's isolated, separate from the main browser process that manages tabs, URLs, and network requests. Therefore, for HTML pages, this is essentially the web page rendering engine in the browser. That's why a remote attacker who has compromised the renderer, for example, through a malicious extension, can redirect you to a website containing HTML code specifically designed to infect your PC. How to update Chrome to make it secure Given that Chrome is the most po[CENSORED]r browser in the world, with approximately 3.4 billion users, this update becomes especially important. When a program has a security flaw of this magnitude, billions of users are potentially vulnerable until they update. That's why it's so important to install these patches as soon as possible. Otherwise, we could be at risk simply by browsing the web. Not only that, attackers often exploit these kinds of vulnerabilities before most users have a chance to update. Once we know all this, it's worth mentioning that we should install the latest available version, which is 143.0.7499.40/.41 for Windows and macOS, and 143.0.7499.40 for Linux. This is how we'll be protected. The easiest way to update is to allow Chrome to do it automatically. Simply access the application's main menu and go to Help / About Google Chrome. From there, simply restart the program for the changes included in the patch to take effect. Finally, we'll mention that some of these security fixes also apply to other Chromium browsers, such as Brave, Edge, and Opera. https://www.softzone.es/noticias/seguridad/google-chrome-peligro-actualizacion-13-vulnerabilidades/
  17. The legendary Pac-Man is making a grand return: to commemorate Pac-Man's 45th anniversary, My Arcade has announced a new range of retro handheld consoles that bring back some of the most iconic titles in the saga (including Pac-Man (Classic), Pac-Man (Speed-Up), Super Pac-Man, Pac-Land, and Pac & Pal), with an aesthetic design inspired by the legendary 80s arcade game. Under the name Pac-Man 45th Anniversary Collection, the company has announced the release of two models: the Mighty Player, a "mini arcade"-style handheld console, and the Pocket Player Max, with a more conventional handheld format. With this announcement, My Arcade not only celebrates a historic milestone in the video game industry but also capitalizes on the current retro trend. Two retro consoles with a nostalgic feel Since its debut in 1980, Pac-Man has established itself as one of the most recognizable and beloved video games in history, a symbol of the birth of modern video games and arcades. With this new series of retro consoles, My Arcade aims to revive this timeless feeling that captivated generations, especially veteran gamers, collectors, and retro enthusiasts. With a suggested retail price of $119.99 (approximately €112 at the current exchange rate), the Pac-Man 45th Anniversary Mighty Player includes the official titles Pac-Man (Classic), Pac-Man (Speed-Up), Pac-Land, Super Pac-Man, and Pac & Pal. It features a 3.5-inch color screen in a vertical orientation, just like the arcade machines of the 80s, and like them, it's built on a wooden frame that emulates their shape. It has an analog joystick and two action buttons, in addition to four other control buttons. It also includes volume control and an analog audio output with a 3.5 mm minijack connector. As a portable console, it has a lithium-ion battery that, according to the manufacturer, provides about 5-6 hours of battery life, but it also includes a power adapter for recharging the battery or playing while plugged in. https://hardzone.es/noticias/equipos/my-arcade-pac-man-consolas-retro/
  18. It's been a few weeks since Apple's WWDC 2025 event, and while Apple did announce a new Games app that will be included in the new macOS Tahoe later this year, there wasn’t a lot of news on forthcoming titles that Mac gamers can look forward to playing. There was, however, one important games-related announcement during WWDC that might have gone a little bit under the radar. The announcement came from UL Solutions, with the launch of a new Mac version of its 3DMark benchmarking app. This is an important development for Mac gamers, as 3DMark is one of the most po[CENSORED]r tools used to test the graphics performance of gaming PCs - and its arrival on the Mac reflects the fact that Macs are finally being taken seriously as a gaming platform. With that in mind, I'd like to take some time to discuss how exactly you can go about benchmarking the best MacBooks and Macs. And, with A-List games such as Assassin's Creed: Shadows and Cyberpunk 2077 now available for Macs, many of us Mac gamers are wondering how well these games will run on our Macs. As the name suggests, 3DMark does focus specifically on testing performance with games and 3D graphics, but there are other options available that you can use to benchmark your Mac (and also to compare your Mac’s performance with Windows PCs, too). DIY Benchmarking Some games (including the aforementioned AC: Shadows and Cyberpunk) do have their own benchmarking tools already built in, which allow you to test your Mac’s performance and see the frames-per-second (FPS) score that it can achieve while running the game. These tools can be handy as they allow you to experiment with different graphics settings within the game in order to strike the best balance between graphics quality and performance for your particular Mac model. But, of course, these tools only work within individual games, so they don’t give you much indication of how your Mac will work with other games, or how it compares with other Macs or PCs - plus, you'll have to actually buy the game to run the benchmark in most cases. PC gamers who use Steam probably know that the Steam app includes an option for showing framerates in-game. Unfortunately, the Mac version of Steam can be... a little erratic, and its FPS counter went AWOL sometime around 2023. However, another welcome bit of gaming news that arrived during WWDC was Valve’s announcement that it’s currently testing a new version of Steam, updated specifically for the latest Macs with Apple Silicon processors, so hopefully it'll work more reliably in the future. https://www.techradar.com/computing/mac-os/benchmarking-macs-3dmark-and-other-testing-tools-that-make-it-easy-to-test-your-apple-macs-performance
  19. The RTX 5090 is supposed to be the crown jewel of gaming GPUs—a 600W monster designed for enthusiasts. But in China, a very different story is unfolding. A recent video from Bilibili creator Ajian Talk exposes a parallel production line where these consumer cards are stripped bare, rebuilt, and reborn as blower-style “Turbo” models for AI servers. We've seen AI-focused 5090s surfacing from China before, but this is a rare look into the actual process of how they're made. What’s striking is the scale at which this work is done, as Ajian’s footage shows stacks of retail RTX 5090 boxes, complete with packaging and protective films, sitting in storage. These cards are tightly controlled and only available as 'D' variants due to U.S. export restrictions, yet somehow a Shenzhen-based company called "CT" has stockpiles large enough to fuel entire assembly lines. These are standard gaming variants from the likes of Zotac, Palit, and Inno3D, too. The process starts with full retail 5090s undergoing functional tests; workers check the GPU die and memory to ensure they're stable. Any defective boards are discarded before a single screw is turned. For the rest, CT tears off the triple-fan coolers and preps the “full-blood” GB202 chips for transplant. In the video, the host says that contrary to online rumors, blower cards aren’t made with downgraded silicon—only the best binned, high-performing dies are selected for this conversion. There are some "bad" dies on gaming 5090s that are completely discarded. Once the testing and teardown process is complete, it's time to do the actual work. The conversion is mostly straightforward, but it's not just manual tinkering. Ajian’s video reveals industrial-grade BGA rework stations lifting the GPU dies and VRAM modules, cleaning them, and reballing them for mounting on custom dual-slot PCBs designed specifically for blower cooling. Every component—from capacitors to power connectors—is placed with 15-micron precision by SMT machines, while nitrogen-fed reflow ovens solder everything under controlled conditions to avoid oxidation. After reassembly, the cards are fitted with blower coolers, metal backplates, and server-grade I/O shields. The RTX 5090 Turbo is born. Each card undergoes 24-hour burn-in tests and repeated power cycles, ensuring it can survive the brutal demands of AI workloads. GPUs with blower-style coolers work well when stacked densely, as they help the hot air escape out the back instead of circulating it, like in a normal case with an axial cooler. Blower GPUs like the 5090 Turbo are thinner (just 2 slots) and designed for consistent airflow in rack-mounted systems. Up to eight cards can fit into a single chassis, making them ideal for AI training clusters. CT’s models reportedly use higher-grade components, better PCB design, and improved gold plating on PCIe contacts, all to guarantee stability at 600W power levels.
  20. server is collapsing day by day. I'm giving it reinforcements, but I don't have a crew. What should I do?
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