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There was a little moment during my first match on Railway to Golmud, the new map arriving in Battlefield 6 this week, where it became clear how important this update will be for last year's best-selling FPS.

I spawned in the hilltop village of Golmud and climbed a watchtower to get a view of the whole map. Slowly I panned around the distant chaos and took note of what I saw: an attack chopper hurling hellfire down on a moving train, a squad of engineers advancing on a tank, some dude doing a backflip with a dirtbike. The moment was big, and it rocked. But the surprising part was how peaceful my little corner of Golmud was. I was relatively safe in my sniper nest, temporarily disengaged from contested hot zones. Literally nobody in this lobby of 64 players was around, and for that moment, Battlefield 6 was pretty chill. That is what I've been missing.

Railway to Golmud is a remake of a Battlefield 4 map. It's an interesting target for Battlefield 6's first truly huge space, because the original Golmud, while well-remembered, was brutal for on-foot players.

Link: https://www.pcgamer.com/games/fps/battlefield-6s-first-truly-big-map-feels-like-playing-a-different-much-better-battlefield/

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